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All my bonus points were spent in interest, so at the end of the game my bank account was well over $200k. I also bought the strongest green tower at some point and eventually a second rocket tower. To counter them I bought some basic blue towers which I put around the field, within range of my red tower, which I upgraded from time to time. the problem came from the yellow creeps which are really too fast. when my lvl3 basic red tower couldn't possibly hold the waves, I traded it for the ultimate red tower, which I kept as is for most of the game. When a creep would escape I would buy a basic green tower, which I would resell right afterwards (reselling gets you 3/4 of the original tower's value, so it's a very good deal). I've spent some time on TD games but I'm far from being a pro player so there's probably much room for improvement.Īt the beginning I've used only a well-positioned red tower, which I've upgraded a couple of times. Well, I too made it to the top ten for switchback.
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I only wish there were more sound to the game. Lots of options, pretty graphics, addictive gameplay.
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There are different options to choose from besides increasing interest, however, including additional lives, or increasing the strength or range of the towers the power-up is placed near. You even have the opportunity to increase the interest rate you earn via a simple bonus point system, earned when killing the bonus power cell vectoid in each "Hard Grey" wave. Interest also plays a vital role in this game earning you dividends on any money you have remaining when a new wave begins. Learning how to make use of the different tower types most effectively is all part of the game. This setting instructs the tower on which nearby vectoid to target first. You can even change the attack mode of each tower, selecting between "close", "strong", and "weak". Most are laser based weapons that emit a damaging beam of light however, the more advanced red towers send out rockets that seek their targets, and the blue towers emit rays that reduce the speed or stun the vectoids in their tracks. Each type works a bit differently on the oncoming vectoids, and each color even has strengths and weaknesses depending on the color of the vectoid. There are 4 main types of towers: Green, Red, Purple, and Blue. But, as with most games of this kind, you earn money with each creep that your towers dispense with money that can be spent in real-time to purchase new or upgrade existing towers. You begin with just $250, which won't get you very far initially. Press Load Map, and then begin laying out your strategy by purchasing one of the available towers. Vector TD combines vector-styled graphics (remember the original Asteroids?) with the tried-and-true gameplay of David's other successful games to deliver one of the most polished TD games yet.Ĭhoose between 4 "normal" difficulty maps and 4 "harder" maps. The latest tower defense game from David Scott, creator of the unbelievably addictive Flash Element TD and Flash Circle TD, has just been released at Candystand and this one follows a more abstract design for creeps (called "vectoids") as the recently mentioned VR Defender Y3K.
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